Wednesday, October 24, 2012
I've been meaning to talk about that game we played during the last class. "I'm Not a Vampire!". Just like when we played the zombie game, I really enjoyed that class. This is so not only because of the fact that we missed actual work to play the game, but also because the game somewhat resembled what would happen in real life were we in Dracula's time and maybe even now. What we saw throughout the game was that you really can't trust anyone, but yourself because in time of desperation people turn on each other. This was evident by how sometimes the most innocent looking people were vampires and by how we had no idea who the vampire could be but we still lynched one person per day on a whim. Sometimes the person to be lynched was decided because of reasons as simple as "she's too quiet".Although we really had no idea who it was, we accused each other without trying to reason out who it could or could not be. As the game progressed though, we started to pick up on clues such as that the two people who did not accuse each other were probably the vampires. Also, we saw that the person to speak up first was named a vampire because if not, they would be more weary to accuse others. This seems to me like it would actually happen in real life because it would be strange for someone to call someone out without any evidence. On the other hand, people may be too scared to speak up for loss of status or losing their reputation. In the end, the game was genuinely entertaining while also teaching us about society's response to vampire attacks.
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Hi,
ReplyDeleteI also thought that this was a pretty cool activity for class. What surprised me was how few times we (the villagers) actually guessed correctly based on a person's behavior or expression. Throwing in the fact that we might get a lucky guess once or twice over the games, and we essentially found no vampires through that method. I can see how using this method in a "real life" vampire scenario would probably be a disaster, but I also think that the physical signs of vampirism could give one away.
I agree that we were pretty much taking shots in the dark as to who the vampires were. I was the seer for one round and, after find out who the vampire was, actually got everybody to lynch her, but I think that was more just because there was almost nobody left and nobody really cared who we killed.
ReplyDeleteThat seemed to be a theme throughout the game: nobody knew who to lynch, so we just did it at a whim. ("I don't like that guy's face, let's lynch him!") I think in real life, it wouldn't really go like that -- villagers wouldn't just kill somebody without ANY evidence whatsoever. That's not to say they wouldn't kill somebody with really shoddy/unfounded evidence.